We the Lost: Application
Aug. 12th, 2016 01:42 pmPlayer Name: Bramble
Preferred Pronouns?: they/them/their
Player Contact:
bramblepatch
Other characters in play? Ammond "Psymagus Waspfire" Raidie
Character Name: Lydain Pelkys
Canon: Homestuck OC
Game Transplant: Synodiporia
Original App: Here.
Game Summary: Synodiporia characters - referred to in character and out of character as Travelers - are whisked away from their native realities, not to a new world, but to a never-ending cycle of further universe-hopping Jaunts with periodic stopovers in an unstable Liminal Space between trips. Their travels through the multiverse, and the ever-changing nature of Liminal, are understood to be under the control and direction of the mysterious Trumps, godlike entities identified with the major arcana of the tarot, who occasionally deign to directly interact with the Travelers but mostly pull strings from behind the scenes. In each Jaunt, the Travelers are deposited in a new world which will face some crisis over the next six weeks; Travelers are split between Investigators, who are placed in the world with all their memories and abilities intact but very little in the way of other resources, and Infiltrators, who seamlessly take on identities among the locals, complete with an entirely new set of memories. In order to successfully complete the Jaunt, the Travelers must work together to resolve the crisis facing the world they visit.
( I think I've a different baseline for 'strange' than you. )
Preferred Pronouns?: they/them/their
Player Contact:
Other characters in play? Ammond "Psymagus Waspfire" Raidie
Character Name: Lydain Pelkys
Canon: Homestuck OC
Game Transplant: Synodiporia
Original App: Here.
Game Summary: Synodiporia characters - referred to in character and out of character as Travelers - are whisked away from their native realities, not to a new world, but to a never-ending cycle of further universe-hopping Jaunts with periodic stopovers in an unstable Liminal Space between trips. Their travels through the multiverse, and the ever-changing nature of Liminal, are understood to be under the control and direction of the mysterious Trumps, godlike entities identified with the major arcana of the tarot, who occasionally deign to directly interact with the Travelers but mostly pull strings from behind the scenes. In each Jaunt, the Travelers are deposited in a new world which will face some crisis over the next six weeks; Travelers are split between Investigators, who are placed in the world with all their memories and abilities intact but very little in the way of other resources, and Infiltrators, who seamlessly take on identities among the locals, complete with an entirely new set of memories. In order to successfully complete the Jaunt, the Travelers must work together to resolve the crisis facing the world they visit.
( I think I've a different baseline for 'strange' than you. )